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Yongpradit has created a digital learning environment where students don’t simply use computers to look up facts and figures. They confront or create problems to solve, and then use not just their software knowledge but their ability to craft interesting environments and find solutions within them. He designs his curriculum and projects to show students how they can translate their electronic lives on cell phones, computers and video games into knowledge, skills, and a career.

About Author: Jacen Sherman

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