Pat Yongpradit believes every student should have the opportunity to learn computer science. Pat is currently the Chief Academic Officer for Code.org, a non-profit dedicated to promoting computer science education. As a national voice on K-12 computer science education, his passion is to bring computer science opportunities to every school and student in the United States. Throughout his career as a high school computer science teacher, he inspired students to create mobile games and apps for social causes, and implemented initiatives to broaden participation in computer science among underrepresented groups. As a result, enrollment in his school’s computer science program doubled, the number of girls taking advanced computer science tripled, and many of his students went on to majors and careers in computing. Pat has also written and consulted on technology curricula at the local, state and national level and in 2010 was recognized as a Microsoft Worldwide Innovative Educator.In 2013 he was featured in the book, “American Teacher: Heroes in the Classroom.” In addition to teaching computer science, he is certified in biology, physics, math, health, and technology education. While Pat currently spends more time focused on CS education from a national perspective, he still continues to find ways to get into the classroom because he will never forget why he got into education: to work with students.
“For Pat Yongpradit teaching computer science is about much more than programming.” Find out more by browsing these articles, blogs, and interviews.
I want to develop students into creators of the technology they use, not merely users. Students with various programming backgrounds learned and applied computer science concepts to create video games and applications that address social causes. Some students have even put their programs on the Windows Phone 7. XNA Game Studio, packaged with the Windows Phone Developer tools, is a framework written in the C# programming language and edited in the Microsoft Visual Studio environment. These software tools allow students to create games and applications for Windows Phone 7 hardware.
Yongpradit has created a digital learning environment where students don’t simply use computers to look up facts and figures. They confront or create problems to solve, and then use not just their software knowledge but their ability to craft interesting environments and find solutions within them. He designs his curriculum and projects to show students how they can translate their electronic lives on cell phones, computers and video games into knowledge, skills, and a career.
I love creating stuff, and that’s what you do in computer science on a daily basis. You get fast, concrete results. And a lot of the entertainment that we enjoy these days is based off of computer science and programming, so it just feeds into my lifestyle as well.
“For Pat Yongpradit, a 2011 Microsoft Partners in Learning Global Forum
participant and a 2010 Microsoft Partners in Learning Worldwide Innovative Educator, teaching computer science is about much more than programming.”